Showing posts with label horrorshow things. Show all posts
Showing posts with label horrorshow things. Show all posts

9/13/2012

The drive home on Sunday

Driving this weekend was uniformly awful. I got lost twice in two days; I burned an enormous amount of gas; there was no un-Christian radio for an enormous swathe of the travel time, so no consolation from the disappointment of the worship that day. Worst of all was the visibility - there was none. The rain came pissing down, so hard that I had to turn the wipers on full-speed to see the tail lights of the 18-wheelers not a dozen yards in front of me, so hard that I had to dime the volume to tell the radio static apart from the downpour outside.

All of that was worth the beauty of the last 90 minutes or so of the ride home.

8/31/2012

Things I learned in CPR/first aid certification

#1. 100 chest compressions/minute is an amazing aerobic workout. Don't forget to breathe.
#2. There's actually a specific depth of compression: 1.5" for infants, 2" for everyone else.
#3. Chest compressions for infants involve three fingers and are incredibly painful to do.
#4. You are supposed to pound a choking victim's back (between the shoulder blades) in addition to Heimlich.
#5. AED training is now part of basic first aid.
#6. As a first responder, I'm exempt from legal consequences as long as I get patient consent and don't bill them afterwards.
#7. The classic set of heart attack symptoms (in particular, chest pains) are sexist: cardiac arrest expresses differently for women.
#8. If there are bystanders, one useful thing they can do is clear the way for the EMTs.
#9. It's possible to have pepper allergies. (And it sucks to have them and be Romanian.)
#10. Swelling in the legs is a sign of hyperthermia.

It feels really, really good to be Red Cross certified again. Even if it does involve a $25 fee for getting caught in the wrong parking lot.

9/23/2007

The new Changeling

I less than three Changeling: the Dreaming.

It was an abomination. It was cute and genki where Demon and Wraith were bleak and inki. It eschewed the Gothic-Punk aesthetic altogether in favor of closeted childhood high fantasy. The seven races of Kithain were dismally balanced and overspecialized, with two whole races fixed pretty much permanently on one of the Seelie-Unseelie axis. There was laughter without schadenfreude. In a World of Darkness, it was a Thomas Kinkade landscape (and not one of those that was, the way Thomas Kinkade paintings actually are, a Dionaea house.)

But there was beauty in it. Sometimes nightmarish, sometimes insane, often childish, but there were some moments in Changeling that were, though not Punk at all, Gothic in their beauty. (The most obvious one is the road to the legendary Snail Graveyard, littered with the crushed shells of the millions of snails that never made it to the end of their final voyage. Beautiful.)

I will also admit to being deeply biased against New World of Darkness. The old World of Darkness had become bloated
Q: How many mortals does it take to change a lightbulb?
A: None, because there's too many vampires, mages, demons, changelings, Garou, Gurahl, Bastet, Corax, Ananasi, Nuwisha, Mokolé, Nagah, Kitsune, Ratkin, mummies, Imbued hunters, and Kuei-jin in the room already.
and unstable, too much so to go on forever without turning into a Shadowrun-style endless downward spiral. Too many coming apocalypses; too many product lines.

But I'll take the Old World's decadence - the fact that in any game you'd have dozens of options going to waste - over the New World's cookie-cutter essentialism. (What was done to mages in particular is a travesty. Never mind that I never got the hang of the rules of OWoD magick, never figured out what the Euthanatoi or Virtual Adepts were fighting for, and never spent enough money to make sense of the truly heinous metaplot: the scope and vision of Mage: the Ascension completely outclasses Mage: the Awakening.) And the rules changes suck too.

So it came as a hell of a shock to me, downtown in Northampton this afternoon, to discover that
  • White Wolf has a New World of Darkness incarnation of Changeling,
  • it's orders of magnitude better than Changeling: the Dreaming, and
  • it's the best product line the New World of Darkness has, hands down.
If it weren't for the fact that I spent my month's free spending money on class supplies, and the bulk of the rules come separate from the actual book (making it something like $80 to play), I'd buy it without a second thought.

More on this later, once I've actually read through it, but it's really awesome.